Fantastic music only emphasizes the whole atmosphere and overall makes that there is no other such series.Ĭraftsmanship put into work on the reviewed today Siberia: The World Before will also be appreciated by long-time fans of the brand, because you will find here a lot of references to previous views, especially to the “one” and the unforgettable Hans. The fantastic atmosphere prepared by the authors adds additional magic to this adventure – the world created by Benoît Sokal still surprises, delights and is simply unique. For example, the accompanying Oscar or the thoughts of our heroines give us texts like “These weights are probably connected to the hands of the automaton, I should do something about it.” Either way, if you get stuck in a puzzle, the solution isn’t handed to you on a golden platter. Fortunately, these are not idiot-resistant hints on the principle of “Push it to make it”, and instead the developers decided to give real hints that make sense. The hint system also works perfectly, which, of course, due to the current situation in our industry, simply had to be implemented. It reminded me a bit of Onimusha 3 where we switched between the French and Japanese protagonists and their different actions affected the ability to solve a particular puzzle. For example, at some point in the present day, we need to fix the automatic orchestra that accompanies the city piano, but to be able to fix these mechanisms, we need to look at how they were constructed in Dana’s time. Perhaps the best of the new features is the ability to dynamically switch between Dana and Kate when the story is about the same place. Virtually all puzzles present in the game are very creatively prepared, require unconventional thinking, and in addition they can be genuinely demanding – like in the good old days, we sometimes literally have to take a notebook and write down some necessary information that will be useful to us later. In terms of gameplay, the latest Siberia also shines brightest. This is a perfect summary of her entire story, which should touch you many times. In the reviewed Siberia: The World Before we have the opportunity to look at how Kate Walker matures as a character – she begins to understand many of her mistakes, struggles with the problem of not understanding her own identity, and also faces the consequences of three years of searching for adventures. Microids also allows you to temporarily play with additional characters, but I will not reveal the details. It often happens that activities performed as Dana Roze allow us to solve the mystery facing Kate Walker. In flashbacks, we play as Dana, where we learn about her past, way of thinking, tragic fate related to the outbreak of World War II and how the great conflict affected her whole life. The developers used the new storyline to try out a whole new way of storytelling and now we have more than one playable character and the story jumps between 19. It was here that a certain Dana Roze, the aforementioned mysterious lady we are looking for, lived and grew up. ![]() This is how the crazy adventure of about 14-16 hours beginsin which the main setting is the fictional town of Vaghen. ![]() Of course, as you might have guessed, Miss Walker, deeply lost in her life, sets a new life goal – to find the woman in the picture. Scavenging through an old train full of fascist loot, we find a picture of a mysterious woman who, according to Kate’s companion, a certain Katyusha, bears a striking resemblance to our heroine. This time, as Kate Walker, we start the story in some God-forsaken prison at the end of the world, where we somehow manage to break the mine wall and try to escape. Siberia: The World Before – PlotĪfter the really poorly received Syberia 3, the Microids team decided to rehabilitate themselves and together with the brilliant Benoît Sokal prepared a really mature, sometimes touching and, of course, surprising story. As you can guess from the title and the introduction of our review, Benoît Sokal did a fantastic job before his death and wrote another great chapter in Kate Walker’s biography. However, it is good to know that titles such as the fourth installment of the Syberia series are still being developed, titled Siberia: The World Before. Nowadays, we are constantly attacked by big games with an open world, shallow stories and banal gameplay. It would seem that the golden days of point’n click adventures are long gone, but games such as Syberia: The World Before still show that you can achieve really fantastic results in this genre.
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